Win32 UN*X Utility Ports (WUUP) Source 1.00a (9/25/97)
Ted Felix <tfelix@fred.net> (http://www.fred.net/tfelix)

  This is the complete source code used to create the WUUP 1.00a
distribution.

  It has been archived using tar and gzip.  You must use gzip
to decompress the archive (gzip -d wuupsrc.tgz), and then tar
to extract the files (tar -xvf wuupsrc.tar).  Binary versions
of tar and gzip are in the Binary Distribution.

  This source code is derived from BSD and GNU source code, and
is covered by the BSD License and the GNU General Public License,
each of which is in the Binary Distribution for this package, and
in each individual source file.  Read these licenses for more
information on what you can and cannot do.

Random notes.

- You *MUST* subst a drive for the path to this stuff before
  trying to build anything.  All path names in the projects
  are relative to the root directory.  As an example, if you've
  placed all this source into a directory called "c:\devel\wuup",
  you must do a "subst u: c:\devel\wuup" from the DOS prompt.
  When you open the workspaces, open them from drive U: *only*.
  I've found this to be the most portable technique for creating
  projects that can be built on anyone's machine.  You can use
  a drive letter other than U: if you want.  

  In Win95 you can add a line to the c:\winstart.bat file 
  (create it if it isn't there) that does the subst.  Windows 
  95 will run this batch file at windows startup, and you will
  always have your U: drive.

- These were all built with VC++ 5.0, but with the VC++ 4.2
  runtime libraries and include files.  You might run into
  problems with the 5.0 runtime libraries and include files,
  but they should be minor.  At some point I will switch to
  the newer libs.

- Works in progress are here as well as those that are in the
  Binary Distribution.
