















                                                                       
                                                The Silicon Frog, Inc. 
                                                                       
                                                      John Hancock 3.0 
                                                                       
                                                    The JH3CFG Program 
                                                                       
                                                           Version 1.0 
                                                                       
































            (c) 1992 The Silicon Frog, Inc.
                All Rights Reserved







            Table of Contents


            Introduction...............................................1
            Starting JH3CFG............................................1
            The Main Menu Screen.......................................2
            Left-Handed Mouse Users....................................2
            Mouse Button Naming & Use Standards........................2
            Back to the Main Menu......................................3
            The Logo Option............................................4
            Confirmation Prompts.......................................4
            The PreFlight Checklist....................................4
                Navigating the PreFlight CheckList.....................5
                Keyboard use...........................................5
                Mouse use..............................................5
                FECP Switch Settings...................................5
                    Sound F/X..........................................5
                    Window Wrap........................................5
                    Wild Gambler.......................................6
                    JH2 Mode...........................................6
                    JH.TAG Autoload....................................6
                    Stash Detect.......................................7
                    Alpha Loc..........................................7
                    WordSearch.........................................7
                    TurboHyperZapper...................................8
                    Butt-O-Matic.......................................8
                    The Great Wurlitzer................................8
                    The Beg Screen.....................................9
            The Crayola Box (tm).......................................9
                ColorSets.............................................10
                Navigation / Element customization....................11
                The Gallery...........................................11
                    The Great JH3 Color Gallery Contest...............12
                The Palette Screen....................................13
                    Color Theory .....................................13
                Customizing Colors....................................14
            DisneyLand................................................15
                Mouse ON/OFF..........................................16
                The Horizontal & Vertical Sensitivity Dials...........16
                The DoubleClick Delay Dial and Grand Prix Test Track..17
                The Warp Factor.......................................18
                    Ballistic Acceleration Drivers....................18
            Video Adapter Override....................................18
            The End, and Some Good Advice.............................19





                                                           JH3CFG Page 1

            Introduction

            The JH30.CFG file contains all the pointers, directories,
            color, and mouse parameters required by the various JH3
            programs.

            JH3CFG is a state-of-the-art tool used to customize your JH3
            configuration file (JH30.CFG).  In addition to JH30.CFG,
            JH3CFG requires the following files, in the same directory
            as the JH30.CFG file:

            - JH3CFG.SCR, which contains JH3CFG option screens
            - JH3CFG.LGO, which contains JH3CFG logo screens


            Starting JH3CFG

            Start JH3CFG by typing the program name at the DOS prompt;
            no command-line parameters are required for normal
            operation.  If the screens are difficult to read on a
            monochrome display attached to an EGA or VGA adapter, see
            the "Video Adapter Override" section  at the end of this
            document.

            JH30.CFG contains a number of cosmetic parameters and other
            program options whose default values can be used. The only
            configuration variable which *must* be customized is the
            location of your tagfiles, which is defined in JH3CFG's
            PreFlight CheckList screen.  If you do not tell JH3 and
            JH3MAINT where the tagfiles are, these programs will issue
            critical error messages such as:

            "Yo!  Bozo!  Where did you put my tagfiles?"

            And will unceremoniously return you to DOS or wherever you
            came from.

            If you have a mouse and you are left-handed, you may also
            want to take advantage of JH3's SouthPaw feature, described
            within the next few paragraphs.

            JH3 produces sounds and plays moosik.  Depending on where
            and at what time you do your BBS mail (e.g., at night in my
            bedroom while my [wife|husband|mate|dog|parents] is|are
            asleep), you may wish to disable these features to force JH3
            to operate in "quiet" mode.





                                                           JH3CFG Page 2

            The Main Menu Screen

            JH3CFG uses a Lotus-style "LightBar" main menu.  To select
            an option, cursor to it and press <Enter>, or click the
            mouse on the desired option.  To NOT select an option, do
            nothing.


            Left-Handed Mouse Users

            JH3 does not pick on southpaws.  No Sir|Ma'am, not with a
            vocal left-handed-rights activist attorney beta tester. As a
            result, and also because I am a nice and considerate fellow,
            JH3 fully supports left-handed operation.  To activate this
            feature, select the "Disneyland (tm)" menu option, and click
            the LEFT mouse button on the "ON" position of the SouthPaw
            switch.  The switchplate will flash red a few times and a
            message will be displayed at the bottom of the screen
            telling you that the mouse has switched to left-hand mode.


            Mouse Button Naming & Use Standards

            In order to eliminate confusion, and to promote kinder,
            gentler communications with left-handed, right-handed, and
            ambidextrous rodent users, JH3 designates the mouse buttons
            as "Inside" and "Outside" rather than "Left" and "Right".

            The inside button is the one nearest you -- the one you
            press with your index finger.  In all JH3 programs, the
            inside button is used to select something or perform some
            action.  The outside button is consistently used as an exit
            or escape key; in almost all cases, clicking the outside
            button yields the same result as pressing the <Esc> key or
            selecting the "Quit" option.

            To simplify things even further, the process of locating the
            mouse cursor over an area of the screen is always implied,
            and the INSIDE button is always assumed.  For example, where
            old-style, verbose documentation would have read:

            "Move the mouse cursor to the Palette Option on the bottom
            line of the screen and click the left mouse button (Note:
            left-handed users, please click the RIGHT mouse button)."

            New-style, verbose documentation now reads:

            "Click on the Palette option at the bottom of the screen."

            Only when the OUTSIDE button is directly involved in the
            process will that button be named:





                                                           JH3CFG Page 3

            "To exit the program, press <Esc>, select the "Quit" option,
            or click the OUTSIDE mouse button."

            Now, Maurice, one of the pickier Silly Frog atty testers,
            asked "What if a kook wishes to use the mouse to his right
            but in southpaw mode?  'OUTSIDE' is really 'INSIDE' then,
            and vice versa.  You can't be too careful."

            The answer is simple: if you're right-handed, but you want
            to use the mouse in left-handed mode just for fun or because
            you're some kind of masochist, you probably won't even need
            button references because you'll keep being dumped to DOS
            when you hit the wrong button.  If you are left-handed and
            you insist on using the mouse to your right, but in left-
            handed mode, you're really missing out on a great feature
            and I will ask Michael, the militant left-handed attorney
            eta tester, to have a heart-to-heart talk with you.  Of
            course, if you still don't see the light, Guido and Carmine,
            my vice-presidents of Customer Relations, will convince you
            that my way is better than yours.


            Back to the Main Menu

            JH3CFG's main menu options include:

            The PreFlight Checklist, where you set most of JH3's
            switches and toggles and other nonsensical operating
            parameters,

            The Crayola (tm) Box, a.k.a. the Different Color Underwear
            For Each Day of the Week Drawer where you define JH3's
            colors, window styles, and mouse cursor shapes to suit your
            wildest tastes,

            DisneyLand (tm), where you set JH3's mouse parameters,

            The Logo Selector, which allows you to select among
            different JH3CFG logo screens until you find one you like,
            or until you get tired,

            The Farewell option, which always saves the changes made to
            the configuration file and unceremoniously dumps you back to
            the DOS command prompt or wherever it was you called JH3CFG
            from (prepositions are not words to end sentences with).





                                                           JH3CFG Page 4

            The Logo Option

            JH3CFG comes with 8 logo screens, a feature which prevents
            boredom and caters to varying tastes.  The screens were
            handcrafted by Bobbie Sumrada, well-known PC Artiste and
            Sysie of Cheers, the Silicon Frog's Silicon Home.  Each time
            you select this option, a new logo screen is displayed.
            JH3CFG automatically loads the last-used logo screen.


            Confirmation Prompts

            Whenever you modify configuration parameters and exit back
            to the previous menu, JH3CFG will prompt you to save the
            changes.  You may press <Y> or <N>, or click on the letter Y
            or N in the prompt text.


            The PreFlight Checklist

            When you select this option, JH3CFG displays its Flight
            Engineer Control Panel (FECP), which is somewhat similar to
            that found on a 1949-vintage Lockheed Connie aircraft.

            The FECP features twelve (12) individually-controllable
            switches used to set various program options, and a box at
            the bottom of the screen used to specify the directory which
            contains your .TAG files (unlike JH2, JH3 does not require a
            command-line parameter pointing it to a .TAG file).

            Each switch consists of:

            -  An outside switchplate which contains the switch's legend
               and ON/OFF markers.

            -  An inner toggle box in which a solid block represents the
               switch lever.  On color monitors, the switch lever is
               green when the switch is ON and red when the switch is
               OFF.

            The current switch's switchplate, toggle box, and legend are
            highlighted.





                                                           JH3CFG Page 5

            Navigating the PreFlight CheckList.

            Keyboard use

            To move from switch to switch, you may use:

            - Cursor keys, which allow you to move in any direction,
            - <Tab>, to move to the next switch,
            - <Shift><Tab>, to move to the previous switch.

            To toggle a switch, move to the desired switch and press
            <Space>.

            Mouse use

            To select a switch, move the mouse cursor inside the
            switchplate and click the inside button.  You may also
            click directly on the "ON" or "OFF" legend of the desired
            switch, whether it is selected or not.  This will move the
            highlight to that switch AND set its value in a single mouse
            operation.


            FECP Switch Settings


            Sound F/X

            The Sound F/X switch controls JH3's beeps, bells, and other
            miscellaneous noisemakers, including the ScrollBar Trombone
            (tm).  Note that this switch does NOT control JH3's Great
            Wurlitzer Player Organ.  To deactivate sound effects, turn
            the switch OFF.  Note that this switch can be temporarily or
            permanently changed within JH3 itself.


            Window Wrap

            This switch controls JH3 and JH3MAINT's window display
            wrapping feature.  When the feature is ON, the tagfile
            display will "wrap around" once you reach the top or bottom
            of the tagfile display.  For example, pressing <PgDn> when
            the last screen is displayed will display the file's first
            screen, while pressing on the Down key when the last tagline
            is selected will reposition the display at the first
            tagline.  If this switch is OFF, the display will stop
            scrolling when it reaches the top or bottom of the file.





                                                           JH3CFG Page 6

            Wild Gambler

            This switch controls the operation of the Carmine and Guido
            features in JH3.  These two characters can be great fun on a
            rainy evening when you have nothing else to do but play with
            JH3.  For additional information, try the Carmine or Guido
            commands in JH3.


            JH2 Mode

            All mail reader programs _except_ Sparkware's DeLuxe
            require that JH3 operate in JH2 compatibility mode.
            Although JH3 is able to determine the presence or absence of
            DeLuxe automatically, some environmental factors may
            prevent the JH3/DeLuxe interface from operating properly
            (i.e. multitaskers, task switchers, or certain shell
            programs).  If you are NOT using DeLuxe, the JH2 mode
            switch must be ON.  If you are using DeLuxe, set this
            switch OFF and experiment with JH3 and DeLuxe.  If taglines
            are passed properly, leave the switch ON.  If any problems
            occur, or taglines are not received by the reader, turn the
            switch OFF.

            When running in JH2 mode, JH3 stores the selected tagline in
            a JH?.REP file which is detected, read, and eventually
            deleted by your mail reader program.  When using DeLuxe,
            JH3 passes the tagline directly to the reader without need
            for an intervening disk file.

            Although JH3 can detect the presence of DeLuxe
            automatically, certain environments (shells, multitaskers)
            will make detection impossible.  In addition, DeLuxe will
            disable its JH3 interface if the reader's SuperShell option
            is active or whenever DOS memory is insufficient.  Last, but
            not least, there is a one-in-a-million chance that JH3 could
            incorrectly detect DeLuxe's presence.  If you use DeLuxe
            and the taglines you select aren't received by the reader,
            disable the DeLuxe/JH3 interface by turning the JH2 mode
            switch ON.


            JH.TAG Autoload

            JH3 normally loads the last-used tag.  When this switch is
            ON, JH3 will automatically load the JH.TAG file instead.
            Personally, I don't use this feature, but a prominent
            Delaware attorney asked for it, and surely he must have had
            a reason.  Come to think of it, it may not be a bad thing:
            use this feature to always know where you'll go when you use
            JH3.  Note that the Stash Detect, described next, takes





                                                           JH3CFG Page 7

            precedence over JH.TAG Autoload - if JH3 detects new loot,
            and both switches are ON, the STOLEN.TAG file will be
            displayed.


            Stash Detect

            This fantastic feature, if active, causes JH3 to
            automatically load the STOLEN.TAG file if new loot was added
            to it since the last time the file was used.  STOLEN.TAG is
            created and updated by the New Text Thieves which are a part
            of the bonus sent to registered JH3 users.

            If you registered JH2 after October 1990, the New Thieves
            were included on your bonus disk and the stash detect
            feature will work for you.

            As you steal taglines with the New Thieves, the loot is
            stashed into the STOLEN.TAG file; if the Stash Detect
            feature is active, JH3 will automatically load STOLEN.TAG
            and position the tagline selector on the last entry in the
            file.

            If you are not a registered JH2 user, you may still use this
            feature to your advantage: add your latest and greatest
            taglines to a file called STOLEN.TAG, turn Stash Detect ON,
            and JH3 will load the file automatically if new taglines
            were added to it since JH3 was last used.


            Alpha Loc

            The AlphaLocator feature enables very fast positioning of a
            tagfile display by pressing the shift key and a character
            key at the same time -- the tagfile window will be
            positioned to the first tagline which starts with the
            desired character.  If this switch is OFF, pressing shift-
            character causes JH3 to display the following explanatory
            message:

                      Hey, Bozo!  This feature is turned OFF!


            WordSearch

            This feature affects the operating mode of JH3's Find Text
            command.  When WordSearch is ON, JH3 will only look for
            taglines that contain an entire word which matches the
            search argument.  If the feature is OFF, JH3 will return all
            taglines which have a partial match.  For example:





                                                           JH3CFG Page 8

            With WordSearch OFF, searching for ASS will locate all the
            taglines that contain the words "KASS" as well as the
            taglines that contain the word "ASS".

            With WordSearch ON, searching for "IDIOT" will only locate
            the taglines which contain the word "IDIOT" --  taglines
            which contain "IDIOTIC" will not match.


            TurboHyperZapper

            Since it is imperative that you see THZ in action, we
            recommend that you leave this switch ON at first.  THZ
            determines the method used to, er, send the selected tagline
            to the reader.  It is harmless and terminally cute, as is
            much of JH3.


            Butt-O-Matic

            JH3 visually "presses" command buttons when the
            corresponding command is issued.  This effect belongs to the
            "cute" category, although it does also provide a visible
            confirmation of the command being used.  Because the
            buttonpress process takes approximately 2/10th sec., some
            extremely impatient beta testers DEMANDED that the Butt-O-
            Matic feature be added so they could turn the ButtonPresser
            OFF.  I personally _like_ JH3's buttons and the cute
            ButtonPress effect, but if you're a grinch in a hurry and
            can't tolerate *anything* that delays program operation
            beyond what's absolutely necessary, then you may set Butt-O-
            Matic OFF.


            The Great Wurlitzer

            JH3 will provide cheap but varied musical entertainment even
            though you may not own a SoundBlaster, AdLib, or Midi
            adapter.  A few tunes are included with JH3, and they may be
            played by using the Wurlitzer command.  You may also create
            your own tunes if you so desire (registered users receive
            the Maestro JH3 Tune Editor which makes the task easier --
            unregistered users must use a text editor or, preferably, a
            Basic interpreter to customize tune files).  For additional
            information, see the JH3.TXT Appendix.  When you register,
            you may also order the JH3 Hall of Fame collection, which
            includes a large number of almost professionally-written
            Wurlitzer tunes.





                                                           JH3CFG Page 9

            The Beg Screen

            JH3's only "registered user-only" feature.  JH3 uses a
            state-of-the-art algorithm to determine when to beg based on
            how long and/or how many times you have used the program.
            If you are a registered user and activate this feature, JH3
            will *thank* you for having registered, as well as keep you
            aware of how many times you have used the program.  This
            feature has no effect if you are not a registered user;
            you'll get the beg screens no matter what.  JH3 will give
            you ample time to evaluate the program and beg screens will
            not start for quite a while.  Once they do, however, the
            easiest way to disable them is to register the program.


            The Crayola Box (tm)

            The Crayola box is the most advanced feature of JH3CFG.  It
            allows you to completely customize the cosmetic appearance
            of your JH3 screen: colors, window types, mouse cursor,
            etc... Needless to say, JH3 was designed for color systems,
            but it will operate flawlessly with monochrome monitors as
            well.  Come to think of it, and after having visited my 18-
            year-old daughter's room, I probably should have named this
            feature the Makeup Case instead.  The Crayola Box color
            selection screen reminds me a lot of a lady's eyeshadow
            paintbox.  You know, the ones with the 128,000 little color
            squares you can get for $8.95 at the corner discount store.
            Either that or the teenage section of them gaudy nail enamel
            displays in the same stores.  Or the parking lot at the
            local high school where *male* teenagers show off their
            custom-paint-job, er, vehicles, if you can call them that.

            JH3 fully supports the color capabilities of the IBM and
            100% compatible CGA, EGA, and VGA:

            CGA -- 16 colors (8 low intensity, 8 high intensity)
            EGA -- 16 out of 64 colors
            VGA -- 16 out of 262,144 colors.  Yes, ladies, anything from
            Peach Melba to Hot Tamale.

            Both EGA and VGA colors are customized by adjusting their
            Red, Frog Green, and Blue (RGB) contents.

            The Crayola screen contains three selectable lists and a
            Faux JH3 screen (reminiscent of the mini JH2 screen in the
            old JHCFG program).





                                                          JH3CFG Page 10

            The leftmost list shows all customizable JH3 screen
            elements:

             Selection letter
            >Window frame
             Window label
             Window text
             Selected text
             Tagline editor
            >Scrollbar arrows
            >Scrollbar track
            >Scrollbar pointer
             Error message
             Program prompt
             Heeeeelp line
            >Mouse Cursor

            The items preceded by a "greater than" sign (>) are screen
            elements whose type AND color can be customized.  Items NOT
            preceded by > are screen elements or areas whose colors
            _only_ can be customized.

            The next two lists show the 16 available foreground (FG) and
            background (BG) screen colors.


            ColorSets

            JH3 supports 16 different color/screen element combinations
            called "ColorSets".  By default, JH3 uses colorset 1, but
            this default can be changed easily -- simply select a
            different colorset in JH3 and that's the one JH3 will use
            from then on until you select another.  Similarly, JH3MAINT
            also supports the same colorsets and it will also remember
            the last colorset which *it* used (which may not be the same
            as that used by JH3).  We aim to please, folks, so we make
            sure that you have variety in your TagLine Life.  To select
            a different colorset, press <+> or <->, or click the + or -
            signs on the left side of the menu at the bottom of the
            Crayola screen.  If you make a change to a colorset other
            than the one currently used by JH3, you may switch JH3 to
            that colorset with the <Alt>-<J> command.  Similarly,
            pressing Alt-J in the Crayola screen will immediately switch
            to the colorset used by JH3 (the Crayola screen
            automatically loads the last colorset that you customized in
            JH3CFG).





                                                          JH3CFG Page 11

            Navigation / Element customization

            Press <Right arrow> or <Left arrow> or <Tab>/<Shift><Tab> to
            move from one list to another.  Use the <Up>/<Dn> keys to
            move vertically within the selected list.

            If you have a mouse, you may select a list AND the item or
            color in the list by clicking on it.  In addition, you may
            select a screen element by moving the mouse cursor to it in
            the Faux JH3 screen and clicking on it.

            To customize the TYPE of an element (e.g., the window frame
            style, scrollbar arrows, or the mouse cursor), select the
            desired element and press <Space> to cycle through the
            available styles.

            To change the color of an element, select the screen element
            first, then move to the FG and BG windows and select the
            desired colors.


            The Gallery

            Many pre-defined cosmetic selections are available to get
            you going or confused very quickly.  The list of Gallery
            selections is different for each video adapter type, since
            video adapters vary greatly in their support of color.  For
            example, a CGA can only produce 16 fixed colors, while an
            EGA can do 64 and a VGA 262,144, with each adapter's colors
            being a subset of the next better adapter to come along
            (kinda like the $4.95, $9.95, and $19.95 eyeshadow selectors
            mentioned earlier).  Of course, monochrome displays can
            produce 128,990,896 colors as long as they're all medium
            green or amber.

            To select the Gallery, press <G> or click on the "Gallery"
            selection on the bottom line of the Crayola screen.  JH3CFG
            will display its Gallery screen, where a selection box
            allows you to pick one of the pre-defined colorsets for your
            type of video adapter.

            Gallery selections are identified by their names, such as
            "It's no fun being green", "Red Badge of Courage", "Purple
            Passion", "USA Today", "My Blue Boxer Shorts", "Pink Lace",
            or some other highly inspired titles.  Gallery titles were
            assigned by their authors, who shall remain anonymous for
            obvious reasons.

            To select a Gallery, cursor to its name and press <Enter>,
            or doubleclick on the desired name.  You may scroll through
            the list with your mouse by clicking and dragging the





                                                          JH3CFG Page 12

            scrollbar pointer on the right side of the Gallery selection
            window.

            In the likely event that you find the selected Gallery's
            colors putrid, despicable, or otherwise not quite to your
            liking (e.g., "Frog in a blender"), press <R> to restore the
            colors you started with (before you entered the Gallery).
            With a mouse, click on the word "Restore" on the bottom menu
            line.


            The Great JH3 Color Gallery Contest

            Registered JH3 users will receive the GALMAKER program,
            which extracts customized colorsets from JH30.CFG and turns
            them into readily usable Gallery files.  The Silicon Frog
            will hold a Gallery Contest regularly; the most original
            color and cosmetic combinations -- as determined by a panel
            of highly qualified, independent, and impartial judges --
            will be awarded a Silicon Frog T-Shirt.  Details on the
            contest are included in the FANTASTIC BONUS PACKAGE that
            you'll receive when you register JH3.

            To return to the Crayola screen, press <Esc> or click the
            OUTSIDE mouse button.


            IMPORTANT WARNING

            If you do NOT restore the original colors, and you had spent
            hours customizing them, you're in trouble (a.k.a. S.O.L.)
            Once a Gallery has been selected and you've returned to the
            Crayola screen, there is NO WAY to get back to the previous
            colorset.  Don't come and complain to ME if this happens;
            you have been given a fair warning.  For safety's sake, make
            a copy of your JH30.CFG file with a different extension so
            that you may restore it in the event your colors get utterly
            bent out of hue.

            If you are a registered user, then you may use the GALMAKER
            program to save your own Crayola Box masterpieces.  This
            useful program will effectively allow you to recover a
            clobbered, damaged, mangled, or otherwise spun or mutilated
            colorset by simply re-loading its corresponding Gallery
            entry.





                                                          JH3CFG Page 13

            The Palette Screen

            The Crayola Palette allows you to define custom colors, but
            only if you have an EGA or VGA adapter. To select the
            Palette, press <P> or click on the word "Palette" on the
            menu line at the bottom of the Crayola screen.

            In the Palette screen, the Crayola selection boxes are
            replaced by a 4x4 color selector patch and a set of Red,
            Green, Blue, and Intensity control boxes.

            Using the palette is very simple: first pick the color to be
            customized, then change its Red, Green, Blue, and/or
            Intensity values to yield a new color.

            EGA color components have four discrete steps ("none of that
            color", "some of that color", "some more of that color", and
            "a lot of that color"), which yields a total of 64 possible
            combinations (4x4x4).

            VGA color components have sixty-four (64) steps, ranging
            from "none of that color" to "a hell of a lot of that
            color".  As a result, the total number of colors available
            on the VGA is 262,144 (64x64x64, go ahead, use your
            calculator to verify this).


            Color Theory

            If theory bores you, skip this section altogether and go
            directly to the paragraph titled "Customizing Colors".

            Most folks think of colors in paintbox terms.  With a
            child's paintbox or an artist's mixing palette, we all know
            that mixing red and blue yields purple, yellow and blue
            yields green, green and red yields brown, etc.  Paintbox
            principles state unequivocally that one cannot "make"
            certain colors such as red, yellow, blue, and white.
            However, one can approximate black by mixing all the &^#!@
            colors in the paint box in large quantities.

            In computers and photography where colors are expressed in
            terms of transmitted or reflected light, things aren't quite
            the same -- you can make any color you want by increasing or
            decreasing their Red, Green, and Blue components (R, G, and
            B are referred to as "Primary Colors").  Also, as the
            intensity of a color changes, so may the color itself.  So,
            here are a few rules to remember while playing with the
            palette:

            1. Absence of color is called "black".





                                                          JH3CFG Page 14


            2. Maximum intensity of all primary colors is called
               "white".

            3. Equal amounts of all colors yields "Neutral Density",
               a.k.a. "gray".  This is opposed to Non-Neutral Density.
               For example, Manny Noriega and Saddy Hussein are Very
               Dense, but not at all Neutral.  Adding the same amount of
               R, G, and B to an existing color does not change the
               color itself; it only affects its intensity (of course,
               changes in intensity changes may yield attractive results
               and a radically different mood).  Try high-intensity vs.
               low-intensity light and blue vs. red light during a
               romantic episode and you'll see what I mean.

            4. Mixing two primary colors in equal amounts yields a color
               which is complementary to the third primary color
               (complementary colors "cancel each other out"; they yield
               neutral density when mixed in equal amounts).  For
               example, red and green yield yellow, which cancels out
               blue (no, Ladies and Gentlemen, Yellow and Blue DO NOT
               make green on an RGB compooter monitor).

            5. Color mixing rules:

                 Red + Green  = Yellow         Red + Blue  = Magenta
                 Green + Blue = Cyan           Cyan + Magenta = Blue
                 Magenta + Yellow = Red        Cyan + Yellow = Green


            Customizing Colors

            To select a color from the color patch, use the cursor
            keypad -- all cursor keys are used to navigate the color
            patch.  You may also click on the desired color with the
            mouse.

            To select the primary color to be changed, use <Tab> or
            <Shift><Tab> until the desired color control box is
            highlighted.  To select the primary color with the mouse,
            click inside the desired color control box.

            To increase or decrease a color, press <+> or <->.  With the
            mouse, click on the + or - areas in the color control box.

            If you have a mouse, you may increase or decrease the rate
            at which the color values cycle: press <Ctrl> to double the
            color cycling speed; press <Alt> to cut the speed in half.
            The starting speed is approximately 5 color steps per
            second.  In all cases, the color values wrap around -- for





                                                          JH3CFG Page 15

            example, on a VGA system, once you reach a value of 63, the
            next value will be 0, and vice-versa.

            Changing intensity increases or decreases all colors at the
            same time (i.e., adds or removes neutral density).

            As you customize colors, the changes are reflected in the
            color patch and in the Faux JH3 screen, allowing you to
            immediately evaluate the effects of your cosmetic
            experiments.

            Note that the starting R, G, and B values for the currently
            selected colors are shown at the bottom of each color
            control box, just in case you'd like to restore them to
            their original status.

            If you aren't satisfied with your color selection, pressing
            <Esc> restores the original settings.  Press <Enter> to
            accept the changes you have made and return to the Crayola
            screen.


            DisneyLand

            DisneyLand, as we all know, is where Mickey Mouse(tm) ((c)
            1935-1992 Disney Enterprises) stuff happens.  In their much
            less-than-infinite wisdom and in a show of near-infinite
            gall, Microsoft decided to use the word "Mickey" to
            designate a unit of mouse travel, believe it or not.  Of
            course, if you ain't got a rodent on your system, you can't
            go to DisneyLand.

            To access the DisneyLand screen, select that option from the
            main menu.  By the way, you MUST use the mouse to do stuff
            in DisneyLand, except for one special case described later.

            The Disneyland screen contains:

            -  Two mouse parameter toggle switches similar to those in
               the PreFlight Checklist,

            -  Four digital parameter control boxes (a.k.a. "Dials")
               similar to absolutely nothing in the PreFlight Checklist,
               but loosely reminiscent of the NAV/COM frequency dials
               used by the Microsoft Flight Simulator (tm),

            -  One USAC-, CART- and NASCAR-sanctioned Mouse Grand Prix
               Test Track, except that only one mouse rides on it,





                                                          JH3CFG Page 16

            -  A mouse cursor selection window.  NOTE that the cursor
               shape you select in this window is used by JH3CFG ONLY.
               Cursor shapes for JH3 are stored in each colorset, along
               with screen element colors and styles, and,

            -  Absolutely NO color selection patches.


            Mouse ON/OFF

            An interesting switch, to say the least.  The only thing
            I'll tell you at this point is, just try to turn it OFF.


            The Horizontal & Vertical Sensitivity Dials

            These dials, whose values range from 1 to 99, control the
            relationship between mouse and mouse cursor movement on both
            travel axes.  The higher the value, the more sensitive the
            mouse is -- i.e., the more the cursor will move given the
            same amount of physical mouse movement.

            Too large a value will yield an uncontrollable cursor.  Too
            small a value will yield the dreaded Desk Space Starvation
            Syndrome (DSSS), or the even worse Calloused Index Fatigue
            Disease if you own a Trackball (an upside down mouse by any
            other name).  The default values of 50 and 50 work fine for
            most users and are highly recommended as starting points.

            Testing mouse sensitivity is simple: move the mouse around
            the screen and see how the cursor responds to mouse
            movement.  Of course, the sensitivity values you set in
            JH3CFG will be used in all JH3 programs which support a
            mouse.


            Heeeeeeeeeeeeelllllllpppppp!  I screwed up!

            What if you assign too low a sensitivity value and end up
            with a mouse cursor that barely crawls around?  Well, there
            are five solutions:

            1. Reinstall an original copy of the JH30.CFG file.  This
               will wipe out all your previous customization efforts,
               and this solution is NOT recommended.





                                                          JH3CFG Page 17

            2. Show a small, innocent child how to roll the mouse, in
               which direction to roll it (the sensitivity box with the
               low value), and come back in an hour or so.  This
               solution is NOT recommended, unless your name happens to
               be W. C. "Anyone who hates small children can't be all
               bad" Fields.

            3. Use a very large magnet on the left side of your monitor
               in an effort to attract the mouse cursor.  This solution
               is not recommended, primarily because it is totally
               preposterous and will not work.

            4. Roll the *^%$@ mouse yourself.

            5. Press <Alt><R>.  This will restore all mouse defaults.


            The DoubleClick Delay Dial and Grand Prix Test Track

            To select a tagline in JH3 requires a doubleclick of the
            mouse (or <Enter>, of course).  A doubleclick is defined as
            two mouse clicks in rapid succession.  As the human behind
            the mouse,  *you* get to define what constitutes "rapid
            succession" (the delay beyond which two consecutive clicks
            will no longer be treated as a 'doubleclick').  The
            doubleclick delay is measured in clock ticks (there are 18
            of them per second), and the default delay is 6 ticks, or
            1/3 second.  This default value is a good starting point.
            To change the doubleclick value, click on the + or - sign in
            the doubleclick dial box.  The minimum doubleclick delay is
            2 ticks (approx. 1/10th sec), and the maximum is 18 ticks
            (one second).  Stay away from extreme values (i.e., less
            than 4 ticks or more than 12 ticks).

            To test the doubleclick setting, click the mouse inside the
            Test Track.  The Test Track will light up, and the line on
            which you clicked will be highlighted.  Wait a second, then
            doubleclick on any line inside the Test Track.  If a
            doubleclick is detected, the test track will be de-activated
            and the mouse will be repositioned inside the doubleclick
            dial.

            Too low a doubleclick delay will make doubleclicking
            impossible.  Too high a value will yield a completely
            different problem: you'll end up selecting a tagline you
            don't want -- clicking once on two different items will be
            interpreted by JH3 as a doubleclick on the second item, and
            that tagline will be sent to the reader.  In any case, a
            *short* delay is preferable to a long one -- you can always
            press <Enter> to select a tagline.  My personal minimum is
            3, and I don't like it.  My personal setting is 5, but some





                                                          JH3CFG Page 18

            of my beta testers are almost senior citizens and no longer
            have the swiftness of youth, so I had to make them happy.

            The Grand Prix Test Track is intended solely for testing
            your doubleclick setting.  All other settings can be readily
            tested by moving the mouse around the DisneyLand screen.


            The Warp Factor

            As Chief Engineer Montgomery Scott would put it, "If you
            ain't got warp, you might as well stick bagpipes up your
            nose." (a loose translation of an old but colorful Scottish
            Proverb).

            The mouse warp factor, whose clinical term is "double-speed
            threshold", controls the amount of travel and speed at which
            mouse speed will be automatically doubled.  When mousing
            over long distances, a properly set Warp Factor can be very
            helpful in that it allows you to set reasonable sensitivity
            values to allow increased control while moving the mouse
            slowly and precisely, but increases the mouse speed when
            positioning the cursor all the way across the screen.
            Instead of reading lengthy and boring theoretical
            discussions, experiment with this parameter and see what
            happens.


            Ballistic Acceleration Drivers

            The Microsoft mouse driver, release 7.0 and above, features
            "ballistic acceleration", a feature which completely
            overrides the double-speed threshold (other, non-Microsoft
            mouse drivers may also have this feature).  Ballistic
            acceleration allows you to define multiple acceleration
            steps, as described in your mouse manual.  If this feature
            is available, I recommend that you use it instead of the
            Warp Factor -- it allows much tighter control over mouse
            behavior.


            Video Adapter Override

            The JH3 default colorset was designed to produce a readable
            display on all video adapters.  Some adapters, especially
            older EGAs and early VGAs, may exhibit unusual behavior when
            attached to monochrome monitors.  Early Zenith EGAs, for
            example, had video BIOS bugs which caused them to switch
            from EGA to CGA mode unpredictably.  This could fool the JH3
            INSTALL and JH3CFG programs, and, as a result, your
            configuration file may contain color parameters which will





                                                          JH3CFG Page 19

            not yield an acceptable display.  To circumvent this
            problem, you may start JH3CFG with the /CGA, /EGA or /BW
            parameter.  You should NOT use an adapter which is not
            inherently compatible with yours -- for example, you may
            start JH3CFG with the /EGA, /CGA, or /BW parameter if you
            have a VGA and with the /CGA or /BW parameter if you have an
            EGA, but you should NOT start the program with the /EGA
            parameter if you have a CGA or MDA adapter.

            Once you have a readable display, you may try various
            Gallery colorsets until you find one that yields acceptable
            colors with both JH3CFG and JH3.  You may then further
            customize the colorset to your liking.  The same Gallery
            file may be loaded into multiple colorsets and customized
            differently for each.

            Do not override the default adapter type in JH3CFG unless it
            is an absolute necessity.  Especially, do not force a lower-
            level color adapter since this could result in JH3
            displaying radically different colors than were shown in
            JH3CFG.


            The End, and Some Good Advice

            I'm too old to give you bad examples, so here's some good
            advice:

            1. The only mandatory parameter in JH3CFG is the .TAG file
               directory in the PreFlite Checklist (and possibly the
               left-handed switch in DisneyLand if you're of the
               Southpaw Persuasion and use a mouse).  Once you've set
               those, give JH3 a try.

            2. Don't try to do too much at once the first few times you
               use JH3CFG.  A couple atty testers compared the program
               to the cockpit of a 747 jetliner - lots of things to play
               with.  For example, design *one* colorset and try it in
               JH3, and go back and forth between the two programs to
               refine it further -- the Faux JH Screen in the Crayola
               Box can't quite do the Real JH justice.  Ditto with all
               the neat Preflite Checklist switches.  Try some, and see
               what effect they have.  A good example is the Stash
               Detect (if you're a registered JH2 user and have the New
               Thieves). Remember that sound-producing features can be
               deactivated within JH3 itself.

            3. If the mouse works fine in JH3, leave the DisneyLand
               settings alone.  Also understand that some mouse drivers
               may override your DisneyLand settings.





                                                          JH3CFG Page 20

            4. The frameless window style in the Crayola Box will get
               you one more tagline per screen.  OK, it's not much to
               write home about, but one line is one line.

            That's about it.  I hope you find JH3CFG entertaining; it
            was fun writing the silly thing and putting in all the crazy
            things the beta testers came up with. I even came up with a
            few silly ones myself.

            Remember, if you register you'll be eligible to enter the
            Great Silly Frog JH Colorset Contest.  Waste no time.  Send
            me your hard-earned money NOW.  Thank you for your support.